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StackOBot level design
Role
Level Designer
Mechanic Designer
In this project, I was tasked with creating a three tiered level with increasing difficulty in order to get the player used to the mechanics of the game and then further challenge them.
I created a pressure pad door puzzle mechanic that gives the player agency as to how they go about solving it. Players are given the choice to either utilize boxes to activate pressure plates or using the reprint function of the stack o bot project. It may be easier to solve the puzzle if the player chooses to use the reprint mechanic, but it is also more dangerous as there are hazards that they will have to avoid to get back to the puzzle every time that they reprint.


